Monday, December 30, 2019

Hobby Streak Day 9

I've been taking up the #Hobbystreak challenge with the intention of just getting me to do a little bit each day, maybe a half an hour, so I can push through my various assembly and painting projects. Right now I'm focusing on my Undead Chaos Demonic Army - The Legion of Hell.

I took a break last night from the flamegeists to work on some of my Hell Knights. These are the Perry Brothers Mounted Men at Arms 1450 - 1500 converted with some burning skulls from puppetswar.eu.

Doing some gap-filling as well as attaching barding with greenstuff. Also laid down a base of Reaper Honed Steel on the rider's armor.












Monday, August 12, 2019

Kickstarter Review - Curse of the Hollow Hills

I've been hitting the Kickstarters hard lately, actually spending more money on funding the creation of miniatures than buying actual miniatures. Over the past two weeks I've either pledged, or completed the surveys for four different Kickstarters. I thought I'd list them here.

First up, the Curse of the Hollow Hills by the Greek company Crippled God Foundry. They had been plugging this for weeks around the various Facebook pages, sub-reddits and forums. So I was super ready after seeing the preview renders. In fact, I was backer number one. (We're #1!)

I backed at the Dreadful Monstrosities level - although I pledged more as I knew I was going get a bunch more through add-ons.

Here's my haul:


The Foul Abomination I really have no need of. There are a lot of the "fat zombie ogres" around and I find them utterly unappealing. Although the skeletal animal things are interesting. Of course, had to go for the Undying Wyrm. Yet another drake for my collection. However the sculpt is really nice. And the Death Watcher - another in the recent explosion of undead beholders.


One Everliving sorceress liche


One undead Alhun liche. Perfect for my Chaos: Legion of Hell. (Alhun is the non-lawsuit way to say "Mind Flayer")





A bunch of skeletal infantry.


A large skeletal rat man for my Skaven contingent.


And finally, a zombie hill giant. Not skeletal to be sure, but a good addition to a barbarian or Dark Ages army.










Tuesday, July 30, 2019

WIP: Legion of Hell Flamegeists

Been doing some work on my undead chaos "Legion of Hell". As I have noted before, Chaos armies are interesting because they have at least three different flavors; Chaos Warriors, Beastmen and Demonic. Players can specialize in one type or have a composite army. As for me, I'm building out one army of each type but currently concentrating on a demonic "Legion of Hell" for an anticipated game when I am back in the States in a few months.

As part of that army, I'm putting together several blocks of flamegeists as line infantry.

The story behind these models really gets to the heart of my mental dysfunction. When GW started releasing their Nighthaunt figures last year, I was really torn. I actually think these models are very cool. I like how they're designed. GW has really come a long way in the time since I first started wargaming nearly 30 years ago. I loved a lot of those models from the 1980s and 1990s, and I am just as much a sucker for Oldhammer as the next 50-year-old nerd. But I just have to admit, the prowess of GW's sculptors has insanely improved over the years. Even in plastic, they are creating beautiful, dynamic and above all, interesting designs for their games. So I greatly look forward to any new line of undead that they produce.

But the Nighthaunt line left me in somewhat of a pickle. If you read the sidebar, you'll know that my OCD extends only to skeletal models. I field skeletons. Not zombies. Not mummies. Not vampires. Not ghouls. And certainly, not ethereals. No ghosts or specters or wraiths. As the tag line says: "Nothing but bone!"

Now, this is a rule often honored in the breach. I do make exceptions in certain cases. Specifically, I'll collect zombified versions of various creatures (dragons, wyverns, trolls, etc.). I'll allow zombified versions of certain things that are poorly represented or just not available in a skeletal form (mostly demihumans; elves, dwarves, orcs, Skaven, lizardmen, etc.). And, of course, the "rule of cool" does apply. I'll accept a zombified version of something where the sculpt is, as a friend of mine from Boston used to say, "wicked awesome". Maybe as a character or leader.

But the Nighthaunt models are problematic. A well-adjusted person would just be like, "OK. I collect ghosts now". But building regular line troops from ethereals? That was just a bridge too far. I can't go there.

Now, almost all the Nighthaunt miniatures are partially skeletal. They are actually, in the classification scheme of early Warhammer Fantasy editions, and the old Warhammer Fantasy Roleplaying game, "wights". Technically, the term "wight" is just the Anglo-Saxon word for undead ("wiht"). Meaning a reanimated corpse, either zombieish or skeletal, depending on age. Think of the wights in GoT.

But in the old classification scheme, wights were half skeleton, half wraith - with a solid skeletal upper body and ethereal lower half.

Now, I still don't play wights so I began thinking of how I could actually use these figures. I thought maybe I could do some conversion work and give them legs, but the way the models are designed, this would be really difficult to do even with extensive conversion skills.

But then I hit upon an idea that has been rolling around in my head since I first got my (still unassembled) Mortis Engine. I thought maybe I could paint the wisps of ethereal energy as fire and make it look like it was a skeletal chariot emerging from hellfire.

Now that would be a cool way to do up these Nighthaunt figs! And I could then make them into the backbone of my demonic "Legion of Hell" chaos army along with a few units of infernals (flaming skeletons) and undead demons.

So I bought a bunch of Nighthaunt models off of eBay (Glaivewraith Stalkers, Dreadscythe Harridans, Chainrasp Horde) and started planning.

Now painting the flame produces its own set of challenges, since the ethereal wisps were not sculpted originally as fire. The sculpt lends itself well to flame actually, and would be even better were I to do some putty work. The big challenge is figuring out where the flame is the hottest on these models and where it is coolest.

Now a lot of people paint fire with a deep red at its base, moving up to red, orange and yellow at the tip. This can look cool, but it's technically incorrect. Fire is lightest where it is hottest. The red parts of fire actually are the coolest part. So fire will be hottest and lightest at its source. But where is the source of the flame on these models?

You could make the area right under the cloaks the source of the fire, painting it white-hot and then proceeding to yellow, orange, red and then red-brown to charcoal at the very tips. But I really want to try and promote the idea that the skeletons are solidifying out of the fire. Therefore, the area beneath the cloak has to be the coolest. The other option is what I went with. The source of the fire is from the ground, where the flame is emerging.

This creates its own specific challenges though. One jet of flame (coming from the ground) has to contain the hottest elements, but both the surrounding wisps of flame, as well as the area towards the cloak have to be cooler. Remember, the tips of flame are the coolest.

So what I ended up doing was trying to imagine an axis where the fire would be at its hottest, with the flame getting cooler in both directions from that axis.



So with that in mind, I started the job. First, resisting the urge to assemble the pieces, I primed each half with white primer from Vallejo. At that point, I bathed the lower half of the models on each side with GW's Lamenter's Yellow glaze.



After that, I began glazing the models using the orange-ish Bloodletter glaze. working from both directions toward the imaginary axis, trying to feather the glaze into the yellow as I got closer. Also, I tried to lighten the glaze and keep the yellow in the deeper recesses of the flame.


After which I mixed the dark Clotted Red from Reaper with glaze medium and started to glaze the area under the cloaks and the tips of the flame, working the glaze down into the orange.




Next, I painted up the cloaks mostly using a mixture of some glaze medium and GW's Incubi Darkness. The skeletal parts are Scale Color's Thar Brown with an Agrax Earthshade wash.

So, as you can see below, I have more detail work to do, but the basics are done. By the time I go back, I should have several units of flamegeists done to support the Legion of Hell. I'm also thinking this particular unit of Glaivewraith Stalkers could do double duty in my Undead Chaos Beastmen army.













Sunday, June 30, 2019

Beware Greeks Bearing Gifts

And gifted we have been! Skeletal Greek hoplites, once a niche filled only by Eureka Miniatures and a few one-offs from other companies, is now a thing and has allowed me to field an entire Undead Classical Greek army.

And the minis don't seem to stop coming. In the past few months, there have been some exciting new sources for undead Greek warriors and I'm heavily invested in all of them.

Warlords of Erehwon Skeleton Warriors
Warlord Games

These are not actually new figures, but rather a reissue of the old Wargames Factory plastic skeletons. The loss of these skeletons when Wargames Factory was bought out by Warlord was hard felt, as they were the only plastic skeletons out on the market without clothing or armor, and thus, excellent for use in conversions. Although unarmored, the weaponry was decidedly Greek, with a dory, xiphos or falcata. The shields were definitely hoplons. So they fit very well into a phalanx.

For years, Warlord has said they intend to re-release the WF skeletons, and now that time has come as they push their new Warlords of Erehwon game (written by Rick Priestly!) 



It never rains, it pours. Just as Warlord re-released its plastic skeletons, along comes Wargames Atlantic to release - yes, more Greek themed plastic skeletons. Mostly naked, these skeletons do come with some armored heads with transverse crests, along with hoplons, dorys and xiphos. There's even a goat head standard (or you can use the goat head for a beastman). Best of all, the sprues also contain longer sarissas and the smaller telamon shields so you can build a Macedonian phalanx as well!







Lubart is a company from Belarus which makes some very impressive figures with the 9th Age project specifically in mind. I've been following them ever since their, unfortunately, unsuccessful Indiegogo campaign raising money for "The Vermin Swarm" - a line of Skaven Ratmen. They have a unique perspective and designed the Ratmen with a sort of WWI vibe. I happened to really appreciate the vision and was sorry not to support them (hey - I don't play rats).

Similarly, Lubart's concept for the 9th Age Undying Dynasties doesn't take its inspiration from Ancient Egypt, but rather Ancient Greece. Which of course I think is fantastic, because I can't count how many Egyptian undead I have. But now I have more models for the phalanx!


Skeleton Warriors - Ranks 1&2
Lubart Miniatures


Skeleton Warriors Ranks 3&4
Lubart Miniatures





Undead Greek Warriors
Dead Through Time Kickstarter
Studio Miniatures

Lastly, we have some examples from Studio Miniatures' "Dead Through Time" Kickstarter. The renders are really nice, and if the models come out anywhere near as good, I'll have some more great undead for the phalanx - including a musician. The only issue for me is that they are zombies, instead of skeletons, but the rule of cool does apply here. I may not make full units out of them but will sprinkle them liberally through my phalanx. Plus I may do some conversion work to replace the heads with helmeted skulls to make them bonier.

The best part is, the KS did not only include Greeks. There are zombie Persians (companions for my sparabara unit), Vikings and Anglo-Saxons which I can use with my now viable Dark Age Anglo-Saxon/Danish Draugr army. Unfortunately, the KS did not accrue enough money to unlock the zombie Romans, Celts and Sengoku Japanese - but Studio promises that another KS down the line will be bringing these to life.